Inventory

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Every survivor has a limited number of things that they can carry on their person at one time.

1 Melee Weapon

1 Ranged Weapon

1 Head Piece

1 Chest Piece

1 Back Piece

1 Backpack

1 Hands Piece

1 Legs Piece

1 Foot Piece

These are the things they can wear on their person. Beyond that, every character has a number of items they can carry in addition. If the character is clothed then they have 2 Inventory spaces available in which they can put anything they do not wear or are not using at that point. More if they have the proper skills or are wearing something like Cargo Pants which gives them an extra pocket. If the character has a backpack, that will also increase the number of inventory spaces that character has and that information can be found depending on what type of backpack they have equipped. A character cannot carry more than what they have equipped plus the number of spaces they have in their inventory, they must leave something behind if that is the case.

To avoid having to drop items and leave them behind, a character may store items at their Base which will then be held in a group inventory for all in their Community to use. In order to store items in the base, the character actually has to be at the base and then the leader will add the items to the group inventory. This can be roleplayed out between the members or the survivor who is storing the items can make a post and simply tag their leader to let them know it was done. The character may then remove the items from their inventory page and proceed with their mission.

Every survivor is responsible for keeping track of what is in their inventories.